Go Engineering Systematic Course 014 [Study Notes]

RocketMQ Quick Start. Go to our various configurations (podman) to see how it's installed. Introduction to Concepts: RocketMQ is a distributed messaging middleware open-sourced by Alibaba and an Apache top-level project. Core components: NameServer: Service discovery and routing; Broker: Message storage, delivery, and fetching; Producer: Message producer (sends messages); Consumer: Message consumer (subscribes to and consumes messages); Topic/Tag: Topic/...

rocketmq Quick Start

Refer to our various configurations (podman) for installation instructions.


Concept Introduction

RocketMQ is a distributed messaging middleware open-sourced by Alibaba and an Apache top-level project. Its core components are:

  • NameServer: Service discovery and routing
  • Broker: Message storage, delivery, and fetching
  • Producer: Message producer (sends messages)
  • Consumer: Message consumer (subscribes to and consumes messages)
  • Topic/Tag: Used for message grouping and filtering

Producer-Consumer Model: The Producer sends messages to a Topic; the Broker persists them and makes them available for the Consumer to fetch; the Consumer consumes messages in either cluster or broadcast mode.

Code examples in this chapter use Go (pseudocode/illustration). Method names may vary slightly across different SDKs; please refer to the actual version.


Categorized by Sending Characteristics

1. Synchronous Sending

Synchronous sending waits for the Broker to return the sending result, suitable for scenarios requiring high reliability (e.g., placing an order, creating an order event).

// 同步发送
msg := rocketmq.NewMessage("OrderTopic", []byte("order-created"))
res, err := producer.SendSync(context.Background(), msg)
if err != nil {
    // 失败处理/重试
}
log.Printf("SendOK: %v", res)

2. Asynchronous Sending

Asynchronous sending does not block the main thread; results are obtained via callbacks. It is suitable for scenarios with long call chains or high throughput requirements.

// 异步发送
msg := rocketmq.NewMessage("LogTopic", []byte("user-action"))
producer.SendAsync(context.Background(), msg, func(res *SendResult, err error) {
    if err != nil {
        // 记录失败,后续重试
        return
    }
    log.Printf("AsyncSendOK: %v", res)
})

3. One-Way Sending (OneWay)

One-way sending only attempts to send messages on a "best-effort" basis without caring about the result. It is suitable for scenarios with low reliability requirements, such as log collection and event tracking.

// 单向发送
_ = producer.SendOneWay(context.Background(), rocketmq.NewMessage("TraceTopic", []byte("trace")))

Categorized by Functional Characteristics

1. Normal Messages (Subscription)

The most common publish/subscribe model. Consumers can adopt either cluster mode (load balancing) or broadcast mode (each consumer receives the message).

// 消费者订阅普通消息
consumer.Subscribe("OrderTopic", rocketmq.FilterByTag("created"), func(msg *MessageExt) ConsumeResult {
    // 幂等处理
    // 业务逻辑...
    return ConsumeSuccess
})

Key points:

  • Idempotency: Use a unique business key or a deduplication table to avoid duplicate consumption.
  • Retries and Dead-Letter Queues (DLQ): Failed messages are retried, and if they exceed a threshold, they enter the DLQ.

2. Sequential Messages

Sequential messages are divided into global order and partitioned order. A common practice is to route messages with the same business key (e.g., order ID) to the same queue, ensuring that messages for the "same order" are processed in order.

// 生产者按业务键选择队列(示意)
shardingKey := orderID
msg := rocketmq.NewMessage("OrderSeqTopic", []byte("status-changed"))
msg.WithShardingKey(shardingKey)
_, _ = producer.SendSync(ctx, msg)

Note: To ensure that messages with the same business key land in the same queue, consumers typically process them in a single thread or serially per queue.

3. Delayed Messages (Scheduled/Delayed)

Used to deliver messages to consumers after a specified time, for example, "order timeout cancellation" or "check payment result later".

// 发送 30s 后可见的延时消息(不同 SDK 可用 delayLevel 或 deliverTime)
msg := rocketmq.NewMessage("DelayTopic", []byte("close-order"))
msg.SetDelay(time.Second * 30)
_, _ = producer.SendSync(ctx, msg)

Practice key points:

  • Appropriate delay level/absolute delivery time
  • Consumer still needs idempotency and compensation

4. Transactional Messages (Distributed Transactions)

Used to ensure eventual consistency of "local transaction + message". Flow: Send half message → Execute local transaction → Commit/Rollback based on result; if the Broker does not receive confirmation, it will check the business status.

sequenceDiagram
  participant P as Producer
  participant MQ as RocketMQ
  participant DB as LocalDB
  P->>MQ: Send half message
  P->>DB: Execute local transaction
  alt Success
    P->>MQ: Commit
    MQ->>C: Deliver formal message
  else Failure
    P->>MQ: Rollback
  end
  MQ->>P: Check unconfirmed transactions

For more details, refer to the "Transactional Messages" and "TCC/Local Message Table" sections in 013.md of this repository.


Producer and Consumer Quick Example

// Producer Initialization (illustration)
producer, _ := rocketmq.NewProducer(rocketmq.ProducerConfig{
    NameServer: []string{"127.0.0.1:9876"},
    Group:      "demo-producer-group",
})
defer producer.Shutdown()

// Consumer Initialization (illustration)
consumer, _ := rocketmq.NewPushConsumer(rocketmq.ConsumerConfig{
    NameServer: []string{"127.0.0.1:9876"},
    Group:      "demo-consumer-group",
    Model:      rocketmq.Clustering, // or Broadcasting
})
defer consumer.Shutdown()

Advantages of Distributed Transactional Messages

  • Decoupling: Upstream and downstream collaborate through events, reducing tight coupling.
  • Elasticity and Scalability: Asynchronous peak shaving, supporting high concurrency.
  • Reliability: Message persistence, retry/reconciliation on failure.
  • Eventual Consistency: Achieved through compensation and callbacks under AP trade-offs.

Applicable scenarios: Order creation/payment, inventory deduction, points/coupon distribution, fund accounting, status synchronization, etc.


Common Practice Recommendations

  • Consumer idempotency: Unique business key, deduplication table, optimistic lock.
  • Failure retry and Dead-Letter Queue (DLQ) configuration.
  • Monitoring and alerting: Backlog, failure rate, latency.
  • Combine with delayed messages to implement "timeout closure/callback".
  • Transactional messages should only be used in critical paths; for others, use local message tables or best-effort notification.

主题测试文章,只做测试使用。发布者:Walker,转转请注明出处:https://walker-learn.xyz/archives/4787

(0)
Walker的头像Walker
上一篇 Mar 10, 2026 00:00
下一篇 Mar 8, 2026 15:40

Related Posts

  • In-depth Understanding of ES6 012 [Study Notes]

    Proxy and Reflection API
    A Proxy is a wrapper that can intercept and modify underlying JavaScript engine operations. It exposes internal operational objects, enabling developers to create custom built-in objects.

    Proxy Traps
    Overridden Features | Default Behavior
    get Reads a property value | Reflect.get()
    set Writes a property value | Reflect.set()
    has `in` operator | Reflect...

    Personal Mar 8, 2025
    1.2K00
  • Node: Demystified (Shengsi Garden Education) 001 [Learning Notes]

    Node.js: Understanding it from an Asynchronous Programming Paradigm
    Node.js's Positioning and Core Philosophy
    Based on the V8 engine + libuv event-driven library, it brings JavaScript from the browser to the server side. It uses a single-threaded event loop to handle I/O, maximizing CPU time slices while waiting for I/O, making it particularly suitable for high-concurrency, I/O-intensive scenarios. "Don't block the main thread" is its design philosophy: try to offload time-consuming operations to the kernel or a thread pool, and callback results...

    Personal Nov 24, 2025
    34500
  • Nuxt3: Beginner's Guide and Principles Introduction [Learning Notes]

    Nuxt 3: Getting Started and Principles 💡 What is Nuxt 3? Nuxt 3 is a full-stack frontend framework built on Vue 3 and Vite, supporting: Server-Side Rendering (SSR) Static Site Generation (SSG) Single-Page Applications (SPA) Building full-stack applications (with API support) Nuxt 3 is an "enhanced version" of Vue, helping you simplify project structure and development workflow. 🔧 Core Principles Feature How Nuxt Handles It ✅ Page Routing Automatic root...

    Personal Apr 6, 2025
    2.2K00
  • Go Engineer Comprehensive Course: protoc-gen-validate Study Notes

    protoc-gen-validate: Introduction and Usage Guide ✅ What is protoc-gen-validate? protoc-gen-validate (PGV for short) is a Protocol Buffers plugin used to add validation logic for struct fields in generated Go code. It automatically generates validation code for each field by adding validation rules in .proto files, saving you the trouble of manually...

    Personal Nov 25, 2025
    1.4K00
  • Go Engineer System Course 007 [Study Notes]

    Goods Microservice Entity Structure Description This module contains the following core entities: Goods (Goods) Goods Category (Category) Brand (Brands) Carousel (Banner) Goods Category Brand (GoodsCategoryBrand) 1. Goods (Goods) Describes the product information actually displayed and sold on the platform. Field Description Field Name Type Description name String Product name, required brand Pointer …

    Personal Nov 25, 2025
    28800
EN
简体中文 繁體中文 English